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Kids n’ Kidtech

We stay up to date on the latest trends, guidelines, and practices with the kidtech, children’s online content, streaming programming, gaming, and immersive tech. We occasionally post about them on our blog. We also generate syndicated analysis and reporting based on partners and acquired research so we can share and capture all angles of the kidtech and kid-media markets.

Critical Thinking Parenting: a Digital Literacy Approach

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Raising children in this age of digital and media literacy could be one of the most daunting tasks any parent could face, but it doesn't have to be. Children themselves…

Using S.M.A.R.T. Limits to Regulate Screen Time

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Following my last article on screen time management, so many questions have been asked about the propriety or otherwise of setting limits to screen time. I'm pleased to provide further…

App Store Algorithms: What Your Family Share Plan Reveals About Household Search Habits

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App Store Angst If you’re anything like most parents in the digital age you’ve relied on an iPad or iPhone to capture a child's attention from time to time. Or…

Diversity In Children’s Media: Collaborating With Parents For Balanced Representation

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Thanks to COVID the rise of media consumption has quickened exponentially. To keep up with viewing rates, SVOD (straight to video on demand) creators have fast-tracked their production processes and…

Is it Just ‘Screen Time’ Or More About Time Management?

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There has been growing concern among parents and educators with respect to screen time. After some research suggested that certain rule-breaking behaviors of children can be associated with various types…

Children’s Content Overload: Enjoying the benefits, managing the problems

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Have you observed the sudden upsurge in the volume of children's content by the media industry? As producers are creating content direct-to stream, studios provide on-demand access to kid content…

ARCADE’S LIST OF LOVES: FROM PLAY TO PURPOSE

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Here is where we list our favourite finds for our Arcade friends. From great games to books we love and their authors to new research and discoveries in technology, children’s’…

AUGMENTED REALITY BOOKS: COMING TO A LIBRARY NEAR YOU.

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AR READING. GET YOUR LIBRARY CARD! Is there a way to promote Augmented Reality or AR use in the classroom when it comes to reading books and circle time? Recently,…

A NEW REALITY IN TEACHING

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Lenovo and Their Immersive Technology  Classrooms Lenovo is jumping on the VR bandwagon by bringing travel and exploration into today’s classrooms. Introducing the Lenovo Mirage Solo with Daydream. According to…

YOUTUBE IS THE #1 BRAND YOUR KIDS CARE ABOUT

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The 'Tube' for the WIN! If you think kids think about pizza and candy all the time than you would be surprised to learn that according to a study conducted…